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dglux5_wiki:getting_started:next_steps [2019/07/17 19:17] |
dglux5_wiki:getting_started:next_steps [2021/09/20 14:43] (current) |
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+ | {{indexmenu_n>9}} | ||
+ | ====== Next Steps ====== | ||
+ | When you can create a simple page and access your data, learn about these important basics: | ||
+ | * [[dglux5_wiki:bindings:home|Bindings]] – Create graphical elements that change based on live data. | ||
+ | |||
+ | * [[dglux5_wiki:actions:home|Actions]] – Create dynamic interfaces that respond to user interactions. | ||
+ | |||
+ | * [[dglux5_wiki:dataflow:home|Dataflow]] – Use a visual programming environment that requires no coding. Dataflow is necessary for [[dglux5_wiki:dataflow:working_with_tables:home|loading data tables]] that drive your graphical elements, and it enables you to fully customize the logic behind your application. | ||
+ | |||
+ | To optimize the design process, learn about these concepts: | ||
+ | |||
+ | * [[dglux5_wiki:widgets_and_property_inspector:components:symbols:home|Symbols]] – Reuse an object, with some properties identical and other properties dynamic across instances. Symbols can streamline the design process, and they are required for repeaters and callouts. | ||
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+ | * [[dglux5_wiki:workspace_and_workflow:panels_and_menus:widget_palette|Widgets]] – Share DGLux5 elements across pages, projects, and users. | ||
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+ | * [[dglux5_wiki:workspace_and_workflow:projects_and_files:home|Templates]] – Enable your team to start projects with specified pages and other elements already designed. | ||
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+ | ---- | ||
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+ | <WRAP left>[[dglux5_wiki:getting_started:other_options|Previous: Other Options for Getting Started]]</WRAP> | ||
+ | <WRAP right>[[dglux5_wiki:project_assist:home|Next: Project Assist 2.0]]</WRAP> |