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        <title>Callouts</title>
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A callout is a instance of a symbol that is connected to a target object. A callout can be static, in which case it always appears when the target object appears, or it can be triggered to appear based on user interaction.

Callouts are often used as labels that display key information about an object. However, the callout functionality in DGLux5 can also be used to create other effects, such as drop-down menus and pop-up dialogs.</description>
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